Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
Procedural generation is a big part of game design these days. Usually you generate your map, and [Fractal Philosophy] has decided to go one step further: using a procedurally-generated world from an ...
Gerardo is a marketing major and copywriter with over 4 years of experience. He fell in love with gaming as a toddler when his maternal grandmother bought him a Nintendo NES. Ever since then, he ...
Ever wondered what Fortnite would be like if it were a procedurally generated dungeon crawler RPG? Well, you don’t have to wonder anymore, thanks to the developers over at Look North World. Today, LNW ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...