Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix ...
Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Microsoft has confirmed most of DirectX 12's improvements will be available on existing gaming hardware, but there's more to come at GDC. Share on Facebook (opens in a new window) Share on X (opens in ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Microsoft has posted a new entry on its developers' blog about the introduction of DirectX 12 feature level 12_2. Before going on to describe what level 12_2 brings to the table, it refreshes readers ...
During Game Developer's Conference, Microsoft was showing off DirectX 12. One of the notable features is the low-level access which will help to efficiently utilize the processing power of the ...
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